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05 / Pet states

Animation is a component

The pet state model, preview controls, frame behavior and v1/v2 compatibility rules.

Interactive state stage

Pick a state and pause the preview without changing its measured footprint.

Otvertka-67 / IdleOtvertka-67 Idle state preview

State anatomy

Stable frame

Every preview keeps the same stage dimensions across state changes.

Predictable playback

State controls acknowledge immediately; animation never blocks navigation.

Named controls

Every state is reachable by keyboard and has a visible selected state.

V1 remains stable

V2 adds Look around without requesting the tenth state from V1 pets.

Generation contract

GenerationAtlasWebsite statesSpecial rule
V18 × 99No Look around request
V28 × 1110Rows 9–10 form one 16-frame Look around state